============================================================================ Sentinels Rc - Beta 2 - Pre release RC Beta2 Update: June 12, 2005 - by robster_craws, LukeNukem and Vaptor (www.whoshack.com) ============================================================================ The ADS-2 "Sentinel" automated defence system was designed to help defend large installations when available personnel are limited in number. It comes with everything necessary to set up a barrier of formidable firepower. This includes components to create cannon, and the Sentinel Deployer, which can be loaded with components and then used to construct a cannon on-site virtually instantaneously, or to repair or upgrade an existing cannon. -=-=-=-=-=-= Installation -=-=-=-=-=-= ZIP: Unzip into UT2004/. All files will go in proper directories automatically. -=-=-=-=-=-=-= Instant Action -=-=-=-=-=-=-= - Start any gametype. - Add the Sentinels mutator. -=-=-=-=-=-=-=-= Hosting a server -=-=-=-=-=-=-=-= - Command Line: The proper mutator option is: ?Mutator=SentinelsRCBeta2.mutSentinels Also make sure to add StrangeLove to the server's serverpackages like so: [Engine.GameEngine] ... ServerPackages=SentinelsRCBeta2 ... -=-=-=-=-=-=-=- Modify Settings -=-=-=-=-=-=-=- You can leave the default settings as is, however if you want to change any settings of sentinels, Simply edit the sentinelsRCBeta.ini file. Also, if you wish to modify settings for a particular gametype, simply add the desired setting for the provided gametype in the .ini file. You do not need to add all settings for the game type only the ones you wish to change. ============================================================================ More Information ============================================================================ Please visit: www.whoshack.com ============================================================================ Update History ============================================================================ Sentinels RC Beta 2 - June 12, 2005 -------------------------------- New Features: -=-=-=-=-=-=- - Added Blast Cannon Upgrade - Added Vortex Cannon upgrade - Added Shield Defender Upgrade (Currently disabled for this release) - Added random Invisibility powerups Enhancements: -=-=-=-=-=-=- - Moved all configurations into .ini file - Added all gametypes configuration support. - Added Team Advantage setting. (Specify the how many more sentinels one team can have over the other) - Added Team Upgrades functionality (Allows you to upgrade your teams sentinels) Changes -=-=-=-=-=-=- - Changed name from SentinelSteroidsRCBeta to SentinelsRCBeta2 - Changed mutator name from mutSentinelSteroidsReplacer to mutSentinels Fixes: -=-=-=-=-=-=- - Fixed not showing disabled upgrades in the menu - Fixed some configuration and settings issues - Fixed BioGun slimenuke adds bioglob seeking target function - Fixed Sensors 1 & 2 not working properly - Altered base power of rocket launcher - Slowed down inferno cannon fire rate. - Fixed Sentinels attacking monsters in Invasion. This also fixed sentinels to attack each other. - Opened large crates now have ammo greater than large crates up to the max ammo. Outstanding Issues -=-=-=-=-=-=--=-=- - Still an issue with some Invasion Games types - Defender Shield is not working properly - Only supports settings for one custom gametype. If your server has more than one, it will share the same settings. oops. SentinelSteroids RC Beta - Mar 27, 2005 -------------------------------- Fixes: -=-=-=-=-=-=- - Fixed the dropping ceiling sentinels. - Sentinel Upgrade list is resorted... Makes it easier to find. - Sentinels no longer attack un-manned turrets. - Fixed Flak Cannon sentinel - Deemer sentinel now shoots a deemer properly. Enhancements: -=-=-=-=-=-=- - Added 3 types of crates. a) Small Ammo, b)Large Ammo, c) Random Ammo. The important thing here is that the random ammo is the box that you can see the gun inside. If the box is closed, then it is a large crate of ammo. Now the crates appear on the map randomly and disappear. - Sabotage other enemy sentinels give you sentinel parts. - Removing Sentinel upgrades. The admin can choose which upgrades they want on the sents. - Destroy sentinel is now called Dismantle. When you dismantle, you get all your parts back. If your ammo is maxed out, then it will place a crate in front of you with the remainder. - Player is notified when his/her sent is destroyed. - Tossing a sentinel no longer prevents you from upgrading your sentinel. So you can give your teammates all your parts without worries. ============================================================================ Contact Authors: ============================================================================ Original Author : Mr. Evil Original Author URL : http://come.to/MrEvil Steroids Author : Vaptor Steroids Author URL(s) : http://home.comcast.net/~meholick/ : http://members.lycos.co.uk/vaptor/ RC Author : robster_craws and LukeNuken RC Author URL : http://www.whoshack.com ============================================================================ And special thanks goes to... ============================================================================ Mr. Evil - He started this whole mess. Vaptor - He made some cool weapons, upgrades, and models, and took the sents to a new level. Robster_craws - Well I gotta give myself some credit :) Luke Nukem - If it doesn't work, then he is the man to fix it. And is my bro. ViTo - He is da man, hosts the sWs server and was the main push to get more releases/features out of the sents. KZXten - He was the driving force to get Invasion Sentinels fixed and helped out on the testing. ============================================================================ Original Sentinel Credits ============================================================================ Coding, sounds, design, concept etc. -=-=-=-=-=-=--=-=--=-=-=-=-=-=--=-=- Miles Asvachin, a.k.a Mr Evil http://come.to/MrEvil mailto:miles@cheese83.freeserve.co.uk Modelling -=-=-=-=-=-=--=-=- NeroTBF - http://www.planetquake.com/wworkshop/ Gusher - http://dynamic3.gamespy.com/~prefablab/main.shtml Kris Smith a.k.a LegionaireJoe - swank_smithers@hotmail.com Rachel Cordone a.k.a. Angel Mapper - http://www.angelmapper.com/ Mark Beaumont a.k.a Romanov - http://mark.beaumont3.users.btopenworld.com/ Spencer Harley a.k.a. Makeke Skinning -=-=-=-=-=-=--=-=- Gusher Kris Smith A.K.A LegionaireJoe Rachel Cordone a.k.a. Angel Mapper Ideas -=-=-=-=-=-=--=-=- Defalcon a.k.a. Catalase Commando - http://www.svencoop.com/ A special thank you to all the INA (http://ina-community.com/forums/forumdisplay.php?s=&forumid=249) forum members who provided further inspiration and beta testing. Also of course Epic and DE, who provided the game and the tools to mod it. ============================================================================